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National Coin Week 2015

In 1983, President Ronald Reagan set aside the third week in April as a time for people get to know about numismatics — the hobby and study of coins and paper money. Why? Because collecting coins can help you learn about science, history, and important people, places and events. Besides, lots of people find that collecting coins is just plain fun!

2015 National Coin Week’s theme is "Building Tomorrows: Inspiration and Innovation at World’s Fairs." These fairs celebrated achievements in science, architecture and social progress. These Coin Week activities will highlight the history of these great events and the 100th anniversary of the 1915 Panama–Pacific International Exposition in San Francisco. There, they celebrated the completion of the Panama Canal and the city’s rebirth from the 1906 earthquake. It also featured the first steam locomotive in the West, the first transcontinental phone call, an assembly plant that produced Ford cars and the Liberty Bell.

This year, National Coin Week will run from April 19 to 25. Here are some ideas on how you and your students can celebrate!

Lesson Plans

The Educators area offers hundreds of lesson plans covering all major subject areas. All are written by teachers and adhere to national standards, so you’re sure to find plans you can use, from kindergarten through high school.

Take a look at these lesson plans based around this year’s theme and events at the 1915 Exposition.
    Ben Franklin Half Dollar (Grades K – 7, half-dollar). Students will research Franklin’s contributions to American culture and technological progress through his quotes and inventions. They will also analyze research in order to design a coin honoring Ben Franklin’s contributions. Franklin’s Fortune (Grades 6 – 8, circulating coins). Students will demonstrate an understanding that the purchasing power of 50 cents was greater in the past than it is today. Students will construct graphs showing how the buying power of 50 cents has changed over time as well as how the price of a product has changed over time. Students will apply the

    information learned by composing mathematical problems relating to the percentage increase rate of a product. Can You See the Light? (Grades 4 – 6, 50 State Quarters ® Program). Students will plan and conduct an investigation by collecting, recording and reporting data. Students will use the scientific method to conduct their investigations. Students will explore basic life processes. Students will explain phototropism and heliotropism. Distinguished Discoveries (Grades 4 – 6, 50 State Quarters Program). Students will analyze the importance of selected discoveries. Students will then research the history and impact of historical discoveries, using this information to compare and contrast two. Looks Aren’t Everything (Grades K – 1, 50 State Quarters Program). Students will observe the physical attributes, specifically the size, height, weight and length of a quarter. Students will also explore the function of a quarter. Coin Battery (Grades 3 – 8, circulating coins). Students will explore basic principles of electricity and will create their own battery.

We also have short lessons called Teacher Features. full-fledged lesson plans searchable by several parameters, and a collection that relates to each circulating coin called the Coin Curricula Center.

Just for Kids

On our h.i.p. Pocket Change ™ website for kids. we have a whole page set up to help kids fill their National Coin Week with timely activities.

The h.i.p. Pocket Change Pals have picked an activity for each day of the week. Students who develop an interest in coin collecting will enjoy Inspector Collector’s Coin Course. This course is divided into 5 lessons with online activities that reinforce the information, which includes how to obtain coins, store and display them, and organize their collection.

Kids can join the fun by coming back every day to do the day’s pick. They can also check out our Games page with dozens of games that both entertain and educate.

For teachers, you can see lists of games divided into grade–appropriate groups. The lists give each game’s description, the skills it addresses, and its subject area connections.

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