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New Super Mario Bros. Wii

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New Super Mario Bros. Wii is a Wii game that was released in November 2009 except Japan, where it was released December 3, 2009. A sequel to New Super Mario Bros. . the Wii game has a four player cooperative mode and is the first game to feature Super Guide. Nintendo EAD4. the same team behind the original game, developed New Super Mario Bros. Wii.



Mario. Luigi. Blue Toad. Yellow Toad. and Princess Peach are seen in Princess Peach's Castle. celebrating her birthday. A cake is then pushed onto the scene. Interested, Peach goes to examine the cake, only to get kidnapped by the Koopalings who jump out of the cake. They take the cake away with Princess Peach and Mario, Luigi, Yellow Toad and Blue Toad chase after them. They then throw the cake and Princess Peach on the Airship. and it flies away. Mario, Luigi, Yellow Toad and Blue Toad exit the castle and start chasing it. Meanwhile, back inside the castle, two Toads throw two presents with Penguin Suit and Propeller Mushroom stickers on them, into a cannon, and blast them out of the castle. They explode while flying in the air, and a Propeller Mushroom and a Penguin Suit fall out of them. They land right in front of Mario, Luigi, Yellow Toad and Blue Toad, who are still chasing the airship.


The game plays in the same fashion as its portable counterpart. It's a 2.5D sidescroller with the key difference being that there is a heavy emphasis on cooperative modes. Up to four players can play at once, the characters being Mario. Luigi. a Blue Toad and a Yellow Toad. New powerups are found within the game including a penguin suit that lets a character slide around on the ice and a propeller that acts as a new flying powerup. There are 76 levels in the game. Critics have noted that the game emits a Super Mario World vibe whereas the original was more akin to Super Mario Bros. 3 . Various aspects from Super Mario World. such as the spin jump and the addition of Yoshi. are contained in this title that weren't present in the Nintendo DS incarnation. The spin jump is performed by shaking the Wii Remote. As the game is a traditional sidescroller, most of the game is played by using the Wii Remote sideways like an NES controller.

The game also has Motion Controls in a few levels, and unlike New Super Mario Bros. on the Nintendo DS, the player can 'quick save' at any point during the game. This means you do not have to complete a fortress in order to save. Upon completing the game you are enabled to fully save the game. If you reset the Wii after resuming a quick save it will take you back

to your last 'save'.

Suits and Yoshi

The typical Super Mushroom. Fire Flower. and Ice Flower upgrades appear in this game as they have in most Mario platformers, and two brand new suits have also been added, those being the Propeller Suit and the Penguin suit. With the Propeller Suit, the character sports an outfit with a helicopter-like propeller attached. By shaking the Wii Remote, the character will be sent soaring upwards. After he starts to drop, the player can shake the Wii Remote again so that he floats down, possibly granting access to far away platforms. The Penguin Suit is fairly similar to the Tanooki Suit. Bee Suit and Frog Suit from previous Mario games that the character to be dawn an animal inspired suit, this time a penguin. With the Penguin suit, the player can slide around on platforms, swim in water faster, and shoot ice balls that freeze opponents, consequently turning them into platforms. The Mega Mushroom and Blue Koopa Shell were likeley removed due to being not fit for cooperative play.

There are four different Yoshi colors in the game including green, yellow, pink, and light blue (red and blue were initially going to be in the game but were removed for unknown reasons). Yoshis are found in Yoshi Eggs that exist within ? Blocks. After mounting a Yoshi, the player can gobble up enemies with Yoshi's tongue. His flutter jump move from Super Mario World 2: Yoshi's Island is in the game as well (whereas in Super Mario World it wasn't). When attacked, the player will automatically be forced off of Yoshi who will frantically run in the direction that he's facing. If Yoshi touches a wall, he'll turn around and run in the opposite direction. If the player manages to jump back on the Yoshi, then he'll stop running, but otherwise Yoshi will continue to run until his death. All this reflects directly from Super Mario World. The extra jump feature from Super Mario World also returns in the game, which can save a player at the last moment if they happen to fall into a pit or face some other dangerous obstacle. Contrary to past games, Yoshi will be given his Super Mario World sound effects in favor of his voice from Yoshi's Story onward. Yoshi hardly appears in New Super Mario Bros. Wii. only being found in levels in which his addition constitutes as appropriate. This may have been done so as to make his appearance special. Miyamoto has stated that he wanted to make finding a Yoshi Egg in Super Mario World rare so as to excite the player when it happened. The same point of view may have been considered when developing New Super Mario Bros. Wii. as various special items, such as the Propeller Suit, Penguin Suit, Mini Mushroom and Yoshi, don't appear very frequently.

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